Summoners war elemental advantage crit rate. Nov 04,. Summoners war elemental advantage crit rate

 
 Nov 04,Summoners war elemental advantage crit rate Here are the best Nat 5 monsters in the game right now

ago 15 crit rate,20% dmg and 30% dmg increase (fatal blow) if you didnt crit theonekooz • 8 yr. 3 Damage +5%. In the case of glancing (Galleon vs Lushen, or any wind unit), since Galleon's. Raoq is a great damage dealer up to about fighter 3 in the arena. Damage +5%. Nov 17, 2023. Lv. 3 Damage +10%. you'll be using him with SPD/CRIT RATE/HP (slot 2/4/6) regardless of what primary and offset you choose. Standard rule of thumb if you want to build a team: Frontline vamp nemesis, and perna/theo. previous HOH units: Guillaume, Ran, Karl. S2: Recovers HP by 35% if enemy dies -> Recovers HP by 20% if attack lands as a critical hit. As a basic explanation of my understanding of glancing hits, it starts at 0% chance and therefore the chance cannot ever be decreased by something like crit rate attacking a monster your element is strong against like attacking a wind mon with a fire mon (I think this is what you were asking about molly). Praha is a great example for this. Moved up: Team-up monsters like Kro and Raoq. All monsters start out with a base critical rate of 15%, and this can be increased by Runes, Critical Rate Buff , Leader Skills, Attribute Advantage, or an awakening bonus. Critical Hit: starts at 50% additional damage and goes up according to your Critical Damage value. r. Now people gotta choose between giving him crit rate and lowering the rune requirements or trying to Since Crit Damage starts at 50% already, you need to attain 50% Crit Rate first before you should consider raising Crit Damage. e 75 damage consistently vs 50 damage one turn then I haven't had enough time to go through and check just how much elemental advantage affects crit rate. Rate Crit. Attribute advantage does many things. The inflicted damage is proportionate to the enemy's MAX HP. When attacking with disadvantage, the attacker gets extra 50% glancing hit chance. Multiplier - 400% of ATK stat before reduction . 3 Damage +10%. Devilmons: Feed it with 13 Amazons [Do not use Devilmons] Awaken bonus: Leader Skill: Increases the Accuracy of ally monsters by 22%. Effect Rate +5%. + Lv. 4. SF10 (8/10): He has elemental advantage and can be used to deal good damage in Steel Fortress. Monsters: Ceres (fire Amazon). 601 votes, 95 comments. Tectonic Shift: Strikes an enemy with an attack strong enough to split the Earth. (Reusable in 4 turns) Your Critical Damage is increased by 50%. Nov 04, 2023. Summoners War: Sky Arena is coming to Steam 2024! Nov 17, 2023. 5*{ATK}) Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 50% chance. Each hit has a 25% chance to ignore the enemy's Defense. Multiplier: 4. Dark Hammer Kina is perfect for players looking to maximize speed and damage. Lv. ago Critical Rate. The intensity of the Stat is based on the Rune Grade (Stars). GB12 (0/10): He has elemental disadvantage in Giants B12. Attacks the enemy with sharp claws of light. This CRIT Rate share caps at 15%, and will only include the CRIT Rate that appears in her stat page—as such, conditional CRIT such as those from Blizzard Strayer or Cryo Resonance will not be included. Summoners War Official (Guides, Tips, & Wiki Info) - SWMasters; Negatives: Has no AOE skills for speed clearing. Shoots two arrows to attack a target enemy and a random enemy. 5% crit chance with up to 27% in total. Hello Summoner! Welcome to the r/summonerswar monster family spotlight, featuring the Elementals! You can find all previous monster discussions…Nidhugg. Any monster that has elemental advantage over another monster gets 15% extra crit rate when attacking the opposite element. Soul Split: Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the. Fire Monsters; Water Monsters; Wind Monsters; Dark Monsters. SB10 (8/10): He's a strong DPS unit for Spiritual Realm as he can't Crit anyways and can still deal good damage. 5+0. S2: Recovers HP by 35% if enemy dies -> Recovers HP by 20% if attack lands as a critical hit. ) Increase CRI Rate +30% flat Crit Rate. The damage increases according to the number of dead allies. I have a Camilla and stacked 229 CD on my Rage Theo. Cross Attack (4. Finally, his leader skill and constant elemental advantage means you only need to reach 61 base critical rate to reach the cap of 100 critical rate. Discuss the game with fellow summoners around the globe!. Lv. Elemental King (Passive) Always gains attribute advantage when attacking an enemy. by Janine Alison Laña March 29, 2023, 13:07 updated March 29, 2023, 13:29. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Zeik56. Lv. 1 support mons that don't rely on crit will do more damage to you. Double Slash: Swiftly attacks the enemy 2 times, leaving Continuous Damage for 2 turns. *Out of 40 attacks, the water hellhounds didn't crit a single. Also, Monsters can deal greater damage according to their attributes. Dance with the Elemental. Cooltime Turn -1. Description. Dark. 5x regular damage. Never really thought about the elemental advantages playing a significant role in stun locking comps. The more debuff on his target the more damage this skill will do. Select a game database to run this search: Torchlight Infinite. Increases the Critical Rate of ally monsters with Fire attribute by 23%. Strikes the enemy with an attack strong enough to split the Earth, inflicting significant damage that ignores the enemy's Defense. Attacks the enemy 3 times with a whirling storm of fire. Basically, the slot 4 implicit for crit damage far exceeds the average rune sub stat differential; By that I mean, a non-ancient rune could have a max substat of 35% cdmg or 30% crate. If the caster has ATK UP status, then High Elemental gains up to 50% Crit Rate. This second Human Form skill can be very effective against Theomars. I have near max towers tho and artifacts with coop and crit bonus as well as damage based on attack, and one of my Icarus hurts. Gains Knowledge by the number of granted beneficial effects when you're granted with a beneficial effect. Skill 1: Cross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance. Discuss the game with fellow summoners around the globe!. Randy Skills. It depends on the monster buffing. Here are the best Nat 5 monsters in the game right now. 6 Harmful Effect Rate 15%. Do you have supporting proofs that says. Furthermore, from what I have gathered, there's a lower accuracy rate too. ago. Follow my stuff!IS THAT OBABO CRIT RATE? (Summoners War)00:00 : First game02:49 : Second ga. NB12 (8/10): All of his skills are multi hits which is great for breaking through the boss' shield. 15% awakening + 24% lead + 15% elemental advantage + 15% base = 69% CR so I have 78% CR when I use Theo as lead (my total runes gives only +9% CR). Flat runes are runes with a set number as the main stat. 5*{ATK}) Hits the enemy with an Energy blast, inflicts Continuous Damage for 3 turns with a 50% chance and stuns the target with a 30% chance. 097656% (one in 1024 artifacts that quad rolls in this sub or one in 262144 legend artifacts that has the sub), more than 4 times less likely that a max. Ignores. Ragnarok M Eternal Love. My results: with howl on: 53 hits total, 52 crits => 98. glancing hits debuff. Gouge: Performs a ruthless charge, attacking all enemies 3 times. Guarantees to stun the enemy if both of them hit the same target. Crit. 3 Damage +10%. Water: Good gw/siege mon, unpredictable on defenses since he has elemental advantage against everyone. Increased crit rate is good for nukers like Katarina or Lushen and. 147K subscribers in the summonerswar community. Lv. Crit Damage - starts at 50% (they add the base 100% so it reads as "150%", but it's the same value), but crit damage can also awaken, rarely. 5 * 0. So 60% crate (assuming actual=effective for simplicity) would be: 60% crate, If game decides on crit=YES, then step 2: 50% chance to keep crit or discard it. Cooltime Turn -1. 253. Multiplier - 400% of ATK stat before reduction . Is there. Summoners War: Chronicles has five essential elements: Fire, Water, Wind, Light, and Dark. in half, e. Damage +10%. Reply replyNormal Hit: 0% additional damage. Welcome to our Summoners War Chronicles Unlisted Skill Effects guide. (Reusable in 5 turns). Crushing Hit: 30% additional damage. So to simplify a monster with +100% attack and 100% crit would get the same percent of damage from each percentage of both. Nigong. Is there. I had dilemma with feather one (a) gave 21% attack other (b) 28% crit dmg. SF10 (7/10): He has attribute advantage and is a strong damage dealer for Steel. (Reusable in 2 turns). The crit missing is caused by elemental disadvantage which doesnt affect only damage but also accuracy and crit chance. GB12 (0/10): He has elemental disadvantage in Giants B12. (Reusable in 4 turns) Decreases the damage that all other allies receive by 20%. In summoners war, most of the time we're not even looking at the screen, so it's just annoying, not to mention makes some mons like pungbaek simple not viable. Maybe your at 66% crit rate on a Savanah but with +180ish spd so if she's spd tuned even if she misses crits she can still def break and reduce atk bar. Theomars, the Water Ifrit, is one of the best nukers in Summoners War: despite of being a water monster he can deal significant damage even to wind monsters thanks to his passive skill that always grants him elemental advantage when attacking. His passive gives him elemental advantage and bearing buff that makes it very easy for his to survive. Adrian(Fire elven ranger) can also be considered perhaps for his s3 that provides 3 turn Crit Buff and Speed Buff on a 4 turn CD. Sacred Water (190%) Throws a condensed cloud of elements at the enemy to attack 2 times and reduces the enemy's Attack Power for 2 turns with a 20% chance for each attack. With Summoners Wage Chronicles, runes are an essential aspect out gameplay such they provide optional network and effects to monsters. 303% is pretty good. 4 Harmful Effect Rate +5%. 4 Harmful Effect Rate +10%. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Different stats are valuable for each Summoner, and the direction of. Example a vildred with 100% crit chance will always crit against. Significantly decreased crit chance *. 7% crit rate. Lower his critrate, no point having anyhting over 85% since his passive gives him the last 15%. + Lv. 5-3% for most cases and it lines up with my experiences. Strikes the enemy with an attack strong enough to split the Earth, inflicting significant damage that ignores the enemy's Defense. Defense evens out the damage you are taking i. + Lv. Details are as below for reference. If your attribute counters the other element, you will receive the following bonus. Elemental Advantages/Disadvantages. fatal does more damage when it's a normal attack. Recovers the HP by 20% if the attack lands as a Critical Hit. It seems like monsters just straight up do less damage even when they crit?Summoners War: Sky Arena Wiki Monsters Element. Pierces the enemy's soul, disturbing the enemy's HP recovery for 2 turns, and recovering 35% HP if the enemy dies. Ragnarok Origin. 5 Damage +10%. 1% crit rate without howl: 31 hits total, 21 crits => 67. . Summoners War: Sky Arena Wiki Monsters Element. . Damage +10%. Crit. Rage/BladeAtk%Crit D. + Lv. In guild wars, he can be paired with Tyron, Shumar, Tarq or Galleon for some good all out attack composition. Over half of my runes are 5* runes. Elemental is a natural 2 stars monster (★★) in Summoners War (Fire, Wind and Water)Light and Dark Elemental are natural 3 stars monster (★★★) in Summoners War. Leader Skill: The HP of Ally Monsters is increased by 21% in Guild Battles. Imps at 70 crit rate did not crit every attack which would prove the chart correct. Multiplier - 380% of the ATK stat before reduction. buff that negates crit (acasis) Psycosi [Asia]Revoemag • 9 yr. Crushing Hit: 30% additional damage. Increases the Critical Rate of ally monsters by 24%. ago. Idle. Attacks the enemy with sharp, icy claws. The rage lushen runs at 81% crit with 100% crit dam with only 1400 att while the fatal lushen runs 39% crit 71% crit dam and 2800 att. + Lv. SF10 (8/10): He has elemental advantage and. Solid Blades . ) and let the 2/4/6's fall as they will _^. 2 Harmful Effect Rate +5%. Are you implying that units that have <50% crit can crit against Crit Resist buff without Crit buff or elemental advantage? This shouldn't be possible unless I am mistaken about how Crit Resist works. Pokemon devs werent worried about the customer not appreciating their artwork, so im not sure why com2us would care, espicially since most ppl dont watch their teams auto anything. GB12 (0/10): Trevor has elemental disadvantage and isn't recommended for Giants B12. Com2us totally "fixed" the situation. Success rate: 100% (After 400 runs as of today, and since the latest rune upgrade for my team). Meaning crit resistance buff is more of an 0. I used to run with 2. That means that crit rate on her is very important. 99% will let it mess you up, 100% won't. Daharenos Skills. Each region has its own monster elements, and using the right element against the monster will give you additional effect of up to 19% of PWR, while wrong or counter element will decrease their effectiveness by -30% of PWR and the same monster element. Additionally, your Attack Bar increases by 50%. Summoners War Increase cri rate +30% flat Crit Rate. I'm also not sure about the comps people use him with. 6. 2 Harmful Effect Rate +10%. 6 Cooltime Turn -1. 5 Harmful Effect Rate +10%. Most g1+ players were using 60% crit rate on their bruiser because it felt like it was enough. NB12 (0/10): He doesn't have multi hits to break through the boss' shield in Necro B12. This determines the speed of the animations. An explanation of Summoners War ingame mechanics: Accuracy/Resistence (0:22), Skill-ups (3:46) and Attribute Advantage (6:14). Discuss the game with fellow summoners around the globe! Members Online • GuideRanger . Moreover had a nice 24% crit rate leaders competence in case you’re. Practically speaking even at 100% crit rate, I'd estimate that around 50-66% of hits will fail to crit; source: way too many double Lushen runs in arena watching them miss 5/6 or even 6/6 cards. If your Power Level is too low, you can incur a 25% and even 50% damage dealt/taken penalty when the dungeon says “Hard” or “Very Hard”, making the dungeon extremely difficult or even impossible. What you say is true however it is not the full picture. On the 30th June we will get the new version of Summoners War Sky Arena – Reloaded. Monsters are the main creatures used by players in the to battle in the Arena, Scenarios, and Cairos Dungeon, as well as in Guild Battles and the Trial of Ascension. Inflicts Continuous Damage for 2 turns if you get a Critical Hit. However in real life scenario you also have to factor in crit rate (and other effects like glancing) to determine how often you can actually get the benefit of CD. Level 100 & higher drop rates?! – Summoners War November 2023 Update. With these stats tats can do a projected 15,000 damage per skill 2 allowing for a good amount of damage per second from each tarq. In the case of glancing (Galleon vs Lushen, or any wind unit), since Galleon's. There's 11 different Rune Stat for each Rune! Each Rune, when created, will receive a Stat. A second part of the update will go live at the end of August. Also, the second skill in Human form is a 4-hit skill on single target, so if she crits 4 times, thanks to her passive she gets another turn. But everything else seems okay. Attacks the enemy 3 times with each hit having a 30% chance to decrease the target's Attack Speed for 2 turns. However Ling Ling has a nice skillset for a four star monster: two of her skill remove beneficial effect. This attack will deal more damage according to your MAX HP. Lv. by Janine Alison Laña March 29, 2023, 13:07 updated March 29, 2023, 13:29. This attack will deal more damage according to your MAX HP. Crit. Substats. All. 4 Cooltime Turn -1. Multiplier - 190% x3 of the ATK stat before reduction . Of course in theory or is possible and dont forget the 50% base cd. (Reusable in 3 turns)Vamp Leo Best Leo. Sieq (Fire Hellhound) is a good attack monster in Summoners War. 5 Damage +10%. Text under CC-BY-SA licenseBonus Crit Rate of Elemental Advantage. Xiao Chun Skills. 2 Damage +10%. Essences to awaken: 20 High Darkness 10 Mid Darkness 15 High Magic 5 Mid MagicI have two lushens. Crit. Isabelle Skills. r. Additionally, your Attack Bar increases by 50%. Causes an elemental explosion to attack an enemy. NB12 (0/10): He doesn't have multi hits to break through the boss' shield in Necro B12. Slot. Damage Resistance Accuracy; 122: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 25: 3: 3405: 297: 196: 30:. Multiplier: 2. Removes all harmful effects on the target ally and recovers its HP. Posted by u/hotdwagz - 2 votes and 4 commentsWanna know why people felt like the crit rate was buggy again? Cause this game is a RNG fuckfest,I myself had a 97% crit rate unit missing two crits in a row (the very first two nukes,meaning I lost obviously),but I don't think it was a bug or whatever,simply RNG cucking you like this game always does,just like units proccing 3/4 times in a row,should. S1: Unchanged. Lv. Multiplier - 380% of the ATK stat before reduction. Damage +10%. Although he is REALLY squishy. Shoots a sharp energy from the sword. Star - Weaknesses - Runes - Ogre Rating Score and ReviewCross Attack: Hits the enemy with an Energy blast and inflicts Continuous Damage for 3 turns with a 20% chance. Damage +5%. His viability pass conqueror 1 drops off as monsters are tanky and he needs really good runes to be a big threat. Damage Resistance Accuracy; 106: 15%: 50%: 15%: 0%: Level Stars HP Atk Def; 20: 2: Min: 1035. Causes an elemental explosion to attack an enemy. Effect Rate +15%. Critical Rate, abbreviated in-game as CRI Rate, is the probability of landing a Critical Hit. Damage is increased by 30% for each. The inflicted damage is proportionate to the enemy's MAX HP. Choosing the right element attribute of a monsters is crucial in Summoners War Chronicles. 4 Harmful Effect Rate +10%. Each attack has a 50% chance to decrease the target's Attack Power for 2 turns. I understand that a monster with 100% crit rate will actually get 85% against a stronger element due to elemental disadvantage. If the caster has ATK UP status, then High Elemental gains up to 50% Crit Rate. Imps at 70 crit rate did not crit every attack which would prove the chart correct. (Reusable in 3 turns). This attack decreases the enemy's Defense for 2 turns with a 50% chance. Biggest changes are Jumaline and probably Moria. 15% base crit rate. Give Antares increased attack effect and increased crit rate effect as well as the additional damage substats (he's a multihitter). Multiplier - 450% of the ATK stat before reduction. Attacks the enemy with sharp, lightning claws. That also means that he is unpredictable when facing it in Arena, always having elemental advantage. I have a 100% crit rate Sigma who is always my #1 contributor no matter the team setup. Sieq is available to all summoners since the very early stages of the game: he will be the first single target nuker players will rely on. Aeilene Skills. 5 Damage +5 % Lv. 10. Skill 1: Energy Punch: Attacks with a spinning punch and stuns the enemy for 1 turn with a 25% chance. Lv. Rate Crit. Her second skill features a reflect damage buff, while her third skill provides a team-wide heal that can reset the reflect damage buff or revive a fallen teammate. 2 Harmful Effect Rate +10%. Flow (Passive): Gains immunity against HP recovery disturbance. These are the things that aren't hidden Come2us : crit value on monsters. Jump to Section. Nat 3 - 91. However we need someone to confirm that elemental advantage does in fact give 15% crit chance. (Reusable in 3 turns) Attacks the enemy with the spirit's power. Lv. Every monsters start out by adenine base. Yeah it’s impressive. Crushing hits chances does not override critical hits chances (a 100% crit monster will never land a crushing) Critical Hit is a Crit means you do damage x Crit Damage while Crushing does not. I know for a fact that elemental disadvantage gives -15% crit rate because ppl used to abuse that fact with Hwa vs the old water giants b10 which would counter on a. Correct. 53= 4002Greetings, Summoners War community! Today I bring to you an enormous amount of data! Through the use of SWProxy and a plugin set, I was able go through nearly every major encounter that PvE has to offer - all B10s, all of ToA normal and hard, all raids, and selected scenarios - and pull the stats of those monsters directly from SW’s servers. Honorable mention: Antares. 'No elemental advantage' is not the same as 'all element advantage', which is what Theomars has. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Her elemental skill caps at 300% of her base atk. Air Slash. If your attribute is countered, you take a penalty of -10% DMG, and receive -10% CRIT Rate,-15% Precision, and -25% ACC. + Lv. Here is what is said based on the summoners war wiki:. Multiplier - 400% of ATK stat before reduction . 4 Harmful Effect Rate 10%. Attacks the enemy with 2 arrows and attacks consecutively with a 30% chance. Show Skill Ups. Each attack has a 50% chance to decrease the target's Attack Power for 2 turns. Unit with 30% crate has 15% against crit resistance buffed units. I have gotten S-SS in all of the rifts. Crushing hits are the elemental advantage variant of an elemental disadvantage glancing hit. There's 3 kind of Indicator: Green (Advantage) Yellow (Neutral) Red (Disadvantage) - A Green (Advantage) Indicator will give a bonus of landing a Crushing Hit that give 15% to. If a monster has the elemental advantage, it gains a chance for its attack to land as a "Crushing Hit" (inflicting 30% more damage) as well as an increased chance of landing Critical Hits; conversely, if the enemy has the elemental advantage, the attacker will suffer a penalty. Multiplier - 4. I haven't had enough time to go through and check just how much elemental advantage affects crit rate. Skill 2: Soul Split - Attack; recover health by 35% if target dies. Light. 5 Damage +10%. In Human Form, Diana has a good passive that increases her attack bar whenever she gets a critical hit. 2) Hwahee. Tectonic Shift: Strikes an enemy with an attack strong enough to split the Earth, inflicting. I'm thinking Chasun with attack buff. This attack will deal more damage according to your MAX HP. 5 Damage +10%. Inflicts Continuous Damage for 2 turns if you get a Critical Hit. (Reusable in 4 turns) Decreases the inflicted damage on the ally from Water, Fire, and Wind attributes by 25%. Multiplier Formula. Can be a substitute for giants b10 auto if your units can survive through the crystals. Bomb damage is calculated at time of placement, by the monster that placed the bomb. If using Anavel lead, you need 47% CR. and then imagine a Kaki. When you receive fatal attacks, you increase your Attack Power for 2 turns and will be immune. 3) 2 Violent damage dealers or speed based damage. The fire one critted 30% of the time, the wind one 14% of the time, and the water one 0% of the time. Damage +10%. Crit. Dark Hammer Kina. Accuracy - the attacker's ability to bypass resistance. His rune requirement is ok for beginners since you only need 55% crit on all 6 runes to make him deadly, that's less than 10% per rune. Damage +10%. Lv. 149K subscribers in the summonerswar community. Always perform an attack that has an attribute advantage on all enemies. (Reusable in 4 turns) Elemental in Summoners War is a family of monsters composed by Bremis (Fire), Daharenos (Water. In Human. Summoners War: Sky Arena Wiki Monsters Element. Shoots 2 precise shots that are aimed for the enemy's weak spots. How much is it? Anyone know. Consider you lose 15% crit rate when fighting stronger element, i assumpt that we would gain 15% crit rate when fighting weaker one . So i was thinking of adding wind Amazon and maybe another monster which. Lightning Monkey Wand: Attacks the enemy and decreases the Defense for 2 turns with a 75% chance and recovers your HP by 20%. I noticed my monster crit more with an elemental advantage.